
Luscius Uta
Unleashed' Fury Forsaken Federation
36
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Posted - 2013.02.27 14:20:00 -
[1] - Quote
Well, what to say about all thosee changes and where to even begin?
Introduction of racial Destroyers and Battlecruiser skills - good idea, since it incorporates them into a skill tree instead of being branches that fell off.
Removal of Battleship V requirement for capital ships - good in theory, capitals are not T2 Battleships so that didn't made much sense, but will leave some capital pilots uhappy because they trained Battleship V for nothing and we'll see more noobs in capitals.
Changes to Command Ship skill requirements - to me, this is by far the worst change out of them all. Leave the skill requirements same as they are, maybe (and just maybe) add Wing Command IV, but tie the Warfare skills to ships themselves instead (so a Damnation would need Armored warfare V and Vulture would need Siege Warfare V).
Changes to various T2 ship skills - makes sense for EAFs, dictors and hictors, not so much with HACs. Energy Grid Upgrades and Energy Management?? Rather random skills to pick. Cloaking IV for Recons? Must have for Force Recons anyway, but it would make more sense if Combat Recons had Targeting V as a requirement instead (whether you should separate the skills or not is another question though).
Changes to Industrials - makes sense as part of tiericide initiative, I would like to see CCP revamping existing Industrials into different roles, much like they did with Mining Barges. So, for example, Wreathe would have agility of a Frigate, Hoarder would have tank of a Battleship and Mammoth would have far greater cargo bay than the other two. Also, Freighters are not T2 Industrials so I don't see why you had to train Industrials to V to fly a Freighter (same situation as with Capitals and Battleships). However, since Jump Freighters ARE T2 Freighters, having Freighter skill trained to V SHOULD be a requirement to fly them. But I would compensate this skill requirement increase by both reimbursing people who can already fly Jump Freighters and reducing training multiplier for all T1 Freighter skills to 8.
Mining Barge changes - seems OK to incorporate Mining Frigate and ORE Industrial skills into the mining tree. Also, since Orca is used for much more than conducting mining operations, I don't mind Mining Barge V requirement being thrown out (but it could still require Industry V, I guess). |